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Xion is a Keybearer of considerable, if not alarming power, being able to fight head-to-head on the same level as opponents with decades more battle experience. For this reason, and also for the strength of her (Replicated) Heart and will, she has been given the highly coveted title: "Master of the Keyblade".

Xion also has an incredibly rare power called "Volatile Ability", which makes it impossible to predict the exact strength of her attacks and spells. Instead, we will provide a rough estimate of the ability's average power. However, during periods of intense anger, pain, or another form of stress, Xion's power will increase dramatically, sometimes by a factor as high a twelve. (Meaning that sometimes, her attack will be 12x as powerful, which also includes her Limit Breaks) This mysterious power most notably manifests itself as La Nova Encante. It was through that form that Xion was able to equal the Lingering Sentiment.

Magic

Ability AP Cost MP Cost Description Damage
Lens Flare
0
20
This attack was inspired by Kazuki Muto's Sunlight Flasher ability. Deals no damage, but produces a flash of incredible brilliance to blind all enemies for ten minutes (or, real-time, about thirty seconds), reducing their accuracy so much that any attack will have less than a 5% chance of success -- and that's with Xion standing still.
0
Hail of Light
0
50/sec
Xion causes a hailstorm of light energy, with each projectile inflicting weak Light-elemental damage. Used exclusively for crowd control; that is to say, against large groups of enemies. The attack can last continue until Xion is completely out of MP, which would generally take about twenty seconds or so. Xion is immobile while using this attack. Regular enemies are normally stunned from the constant blows, but the majority of non-Heartless bosses are simply slowed down. This attack was inspired by Cole MacGrath's Lightning Storm ability.
40 x hit
Gae Bolg
0
200
Xion creates a spear of Light energy and, with it, attempts to impale an enemy directly in front of her. The spear will extend to the far edge of the battlefield, and has a radius of approximately two and a half feet. (meaning that the lance is about as thick as Xion is tall) This attack also has a high strike rate, which translate to a 1/3 chance of a critical hit. Xion can chain this ability into a three-hit combo, but doing so drains her, and she also cannot use the attack in the same direction twice during a combo. Best used one attack at a time against bosses, best used as a combo while in crowds of powerful enemies.
500

Abilities

Ability AP Cost MP Cost Description Damage
Heaven's Breakthrough
3
0
An aerial version of one of Nero's Red Queen combos, also inspired by Riku's Dark Break Sleight. Xion envelops both of her Keyblades in Light, then leaps into the air and uses an overhead strike against one foe using one of her Keyblades. Then, she uses the force of the blow to "bounce" back into the air, before using another one-bladed overhead strike against either the same target or a different one. Depending on her timing and the circumstances, Xion can chain a total of fifteen hits together in this way. For the finisher, she performs an aerial lunge at a foe and impales the ground, damaging the foe in the process, then turns around and forcefully draws her weapons from the ground in an arc, slashing the opponent for critical damage.
200 x hits
500
Divine Flame
4
0
Essentially a Light-version of Riku's Dark Firaga, Xion creates a sphere of Light in her hand, and then shoots it at a single enemy. Has the same basic power as Gae Bolg and cannot be chained together consecutively, but is more accurate and can be used as a Finishing Move for a normal attack combo. Activated via Reaction Command.
500
Sacred Aura
5
60
Pretty much a ground-based version of Heaven's Breakthrough, but of considerably higher power. Xion rushes at an enemy and delivers three overhead slashes, one with the Keyblade in her left hand and two with the blade in her right. Then, using her momentum, Xion moves onto another enemy and uses another three-hit barrage, but using the opposite hands as before. Then, she goes again to yet another target; as Xion starts accelerating, both her movement speed and attack speed increase, increasing the damage by 10% every three hits. Also, since she can brace herself against the ground, Xion's attacks are a bit stronger to begin with. However, it's harder to continue this attack beyond a nine-hit total unless in a huge crowd, and it's also less accurate on average than Heaven's Breakthrough.
300 x hit (basic)
Seraphic Guard
4
60
Xion creates a wall of Light in front of her, which will nullify all damage. The wall will last for up to five seconds (real time), or else until it breaks. If the wall shatters instead of timing out, Xion will be stunned for a a brief period, and also staggers backward. While the Seraphic Guard is an impenetrable wall against the likes of Shadows and Creepers, beings such as Cloud (when using Omnislash), Sephiroth, The Lingering Sentiment, and some members of Organization XIII (namely Xemnas and Marluxia) can shatter the barrier in one hit. Others, such as Leon, Axel, Saix, Xaldin, Larxene, Tifa, and Yuffie can shatter the defense in five in anywhere between five hits and two.
0

Limit Breaks

Ability AP Cost MP Cost Description Damage
Event Horizon
0
ALL
Similar to Ars Arcanum; Xion unleashes a flurry of powerful, Light-enhanced attacks. However, unlike Arcanum, the attacks in Event Horizon are all horizontal, which makes them harder to dodge. The size and reach of Xion's Keyblade is also enhanced during this limit.
150% normal attack x hits
Magic Hour
0
HP less than 35%
Xion uses this attack while Dual-Wielding Binding Chains and Innocent Blood. Xion creates two beams of Light, one extending from each Keyblade. Xion then levitates a few feet into the air and attacks with five slashes using each Keyblade. Xion is otherwise immobile during this Limit. The beams of Light are long enough to cross the entire battlefield, and if the enemy is close enough to be hit by the blade as well as the beam, then they take extra damage. There are no real blind spots to the Limit, although it is technically possible to get through the entire barrage without taking a single hit... it's just incredible hard, that's all.
200 x beamhits
100 x bladehits
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