Kingdom Hearts Fanon Wiki
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Unlocked: Lv.40
 
Unlocked: Lv.40
By studying Sora's powers from afar, Xashowd has been able to make his own versions of Sora's various forms.
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By studying Sora's powers from afar, Xashowd has been able to make his own versions of Sora's various forms.
[edit]
 
   
 
====Energy Drive====
Unlocked: Lv.30
 
[edit] Energy Drive
 
   
 
Similar to Sora's Wisdom Form, Xashowd floats off the ground and fires energy blasts from his weapon instead of using melee attacks. Any weapon related magic abilities (Except Energy Blade) are locked in this form. Xashowd's guard is also different, as he spins his weapon in front of him instead of simply blocking. AP Cost:4
 
Similar to Sora's Wisdom Form, Xashowd floats off the ground and fires energy blasts from his weapon instead of using melee attacks. Any weapon related magic abilities (Except Energy Blade) are locked in this form. Xashowd's guard is also different, as he spins his weapon in front of him instead of simply blocking. AP Cost:4
   
 
Unlocked: Lv.25
 
Unlocked: Lv.25
[edit] Ultima Drive
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====Ultima Drive====
   
 
Similar to Sora's Final Form, Xashowd's wepon is not only mirrored, but both weapons float of their own accord. Xashowd has mastered this form to the point that he can control the weapons at a distance, and execute attacks upon enemies from afar without moving. AP Cost:7
 
Similar to Sora's Final Form, Xashowd's wepon is not only mirrored, but both weapons float of their own accord. Xashowd has mastered this form to the point that he can control the weapons at a distance, and execute attacks upon enemies from afar without moving. AP Cost:7
   
 
Unlocked: Lv.60
 
Unlocked: Lv.60
[edit] Remnant Drive
 
 
The last and most recent of Xashowd's forms, Xashowd dons Riku's cloak and gains the ability to use Riku's various attacks and weapon. Xashowd is limiited to those attacks, however, and cannot use any of his own attacks or magic abilities. AP Cost:3
 
 
Unlocked: Lv.20
 
 
[[Category:Abilities Pages]]
 
[[Category:Abilities Pages]]

Revision as of 16:54, 24 August 2009

Weapon Abilities

Ability AP Cost MP Cost Description Damage
Distance Cutter (Dark Rush)
2
0
Xashowd dashes forward at high speed and executes a horizontal slash. Slash can be chained up to three times, at which point Xashowd slams his weapon on the ground, creating an energy wave.
STR x 3 Max 30
Slicer Zero
4
1/2 total
Xashowd slashes through an opponent at high speed, dealing massive damage.
50
Final Zero
5
All
Xashowd targets an enemy, Slashes through them 6 times, then warps above the enemy and dives down, creating a shockwave that damages surrounding enemies.
Attack:75 Shockwave:35 to nearby enemies
Zero 13
7
All
Xashowd's most powerful weapon attack. Xashowd slashes through an opponent 12 times, then warps above them and dives down, creating a massive shockwave that heavily damages surrounding enemies.
Attack:100 Shockwave:50 to all other enemies on the field (Does not hit flying foes)
Upper Slash (Chaos Sky)
2
0
Xashowd slashes upward, launching an opponent into the air. This attack can be chained up to three times, at which point Xashowd slashes downward, slamming the opponent into the ground.
STR x 3 Max 30
Strike Raid (Guillotine Raid)
3
10, 30, 50 (Depending on level). 5 per Kunai
Xashowd tosses his weapon forward in a boomerang-like fashion, striking an enemy from afar. Xashowd's Strike Raid has three levels of power, which are obtained at various levels (10, 20, and 40). V1=one toss, V2=3 tosses, and V3=3 tosses + Judgement. Kunai can also be tossed in this manner (Kunai have V1 only).
15 per Strike Raid, 10 per Kunai Raid
Judgement
4
20
Xashowd tosses his weapon for a final time, which strikes a targeted enemy six times. The weapon then warps and spears the enemy from above, creating a small shockwave that damages surrounding enemies. After which the weapon automatically returns to Xashowd's hand.
Attack:10 per raid, 15 for the final blow. Shockwave:20 to nearby enemies
Warp Dive
3
10
Xashowd warps above an opponent and dives down upon them in a similar manner to Dragoon Nobodies.
25
Spin Drive (Chaos Spiral)
3
1/4 total initially. 10 per turn.
Xashowd Spins counter-clockwise in a tornado-like fashion across the field, dealing damage to all enemies he comes in contact with. Lasts for 5 turns Max.
25 per turn
Wave Slash (Dark Wave)
4
10 per waves 1-4, 15 for the final wave.
Xashowd Slices through the air, sending a wave of enegy at an opponent. This can be chained up to 5 times, the fifth wave being larger and more powerful.
20 per waves 1-4, 25 for the final wave.
Guard
1
0
Xashowd holds his weapon out in front of him so as to deflect incoming attacks. Can be held for 1-3 turns, reducing damage by 25%.
0

Magic Abilities

Normal Magic

Ability AP Cost MP Cost Description Damage
Fira
0
10
Xashowd shoots a ball of fire at an opponent. Occasionally misses.
15
Dark Firaga
0
15
Xashowd shoots a homing ball of dark fire at an opponent. Only used in Chaos Form
25
Blizzara
0
10
Xashowd shoots Ice crystals at an opponent in a spread pattern. Can hit surrounding enemies.
15
Rapid Blizzard
2
30
Xashowd rapidly fires 5 blasts of Ice magic at an opponent. Never misses.
50
Ice Blade
2
5 per Blade
Used mainly in Aquos Form. Xashowd creates a large icicle out of one or both of his arms and uses them for physical attacks. Blades last 5 turns before shattering.
10 Ice Element damage per hit.
Thundara
0
20
Xashowd summons bolts of lightning that damage all enemies on the field
20
Thunder Pulse
3
Initially 20. 10 per charge.
Used mainly in Aquos Form. Xashowd expels a burst of Thunder energy in all directions around him, dealing Thunder damage to all enemies on the field. Can be charged from 1-3 turns to increase damage. Charging takes up 1 turn.
30-60, depending on Charge Level.
Aero Shot
0
20
Xashowd fires a blast of air at an opponent that not only damages them, but also blows them back a short distance, preventing them from physically attacking him for 1 turn.
15
Aero Sphere
3
40
Xashowd creates a powerful sphere of wind that draws in nearby enemies, making them incapable of action for 3 turns. Enemies also take damage during this time.
5 per turn.
Aero Pulse
3
Initially 25. 15 per Charge.
Xashowd expels a burst of wind in all direction, repelling nearby enemies without dealing damage. This prevents them from physically attacking him for 3-5 turns, depending on Charge Level.
0
Aero Slash
0
0 (In Aquos Form), 5 (When not in Aquos Form)
Xashowd used razor-edged gusts of wind to damage enemies at close range. Mainly used in Aquos form, but can also be used in other forms, or when not in a form.
STR x 1
Energy Blade
3
Initially 1/4 0f total MP. Consumes 5 MP per turn.
Xashowd enhances his equipped weapon by placing an aura of pure energy around it, increasing attack and magic power by 1.25x.
none

Special Magic

Ability AP Cost MP Cost Description Damage
Shadow Nova
5
Initially 1/2 of total. Costs 25 MP to charge.
Xashowd creates a sphere of pure dark energy, launching it at an opponent and dealing damage in a wide area. Can be charged to increase Damage and Blast radius. Charge Lv.1 - Target + Surrounding enemies. Charge Lv.2 - Target + Nearby enemies. Charge Lv.3 - Target + All other enemies in the area.
MAG + 50, 75, or 100, depending on Charge Lv.
Blazing Orb
4
25 per Orb
Xashowd creates an explosive orb of pure fire energy which he fires at an opponent, dealing massive fire damage. Xashowd can create up to 4 of these orbs in one turn and fire them at different enemies.
30 per Orb
Frost Shatter
4
30
Xashowd gathers his Ice energy and fires five waves of five Ice Shards at an opponent. The shards are fired in a spread pattern, so they also hit enemies close to the target.
50 per Shard
Thunder Lance
4
Initially 1/4 of total MP. Consumes 25 MP per turn.
Xashowd gathers his Thunder energy in his right hand and fires it at an enemy, dealing constant damage and making them incapable of action. The Lance acts like a Tractor Beam, allowing Xashowd to move the afflicted enemy towards other enemies and dealing damage to them. While the Lance is in effect, Xashowd cannot use any other attacks or items. The Lance only affects one enemy at a time. Enemies that come into contact with the afflicted enemy only take damage, and can still attack on their next turn. Lasts 5 turns or until MP becomes 0, whichever comes first.
15 per turn. Collision with another enemy deals 10 damage to both enemies.
Windtunnel
4
Initially 1/4 of total MP. Consumes 20 MP per turn.
Xashowd gathers his Wind energy around him and creates a tornado that gathers surrounding enemies, continuously damages them, and makes them incapable of action. While the Windtunnel is in effect, Xashowd cannot use any other attacks or items. Lasts 3 turns or until MP becomes 0, whichever comes first.
20 per turn.
Earth Blast
4
25
Xashowd slams his fist into the ground, raising up five boulders and then firing them at an opponent.
10 per Boulder.
Aquos Geyser
4
65
Xashowd gathers his Water energy and forces it into the ground, creating 8 water pillars that fire up at enemies, followed by a larger, more powerful one. This attack lasts for 9 turns, attacking an enemy at random each turn. The last Pillar not only affects the random target, but also the enemies right next to them.
10 per Pillar. The last one deals 20 damage.
Lunar Charge
4
30
Xashowd dashes across the field, swinging his weapon and creating shockwaves that damage surrounding enemies. This attack lasts 7 turns, with Xashowd attacking a random enemy each turn. This attack not only affects the random target, but the enemies right next to them are hit with the shockwave. Xashowd goes Berserk during this attack and becomes incapable of any other action.
10 per hit. Shockwaves deal 5 damage.
Rose Whirlwind
4
Initially 1/2 of total MP. Consumes 20 MP per turn.
Xashowd pulls out a black rose, which creates a barrier of petals that halves the damage of all attacks inflicted on Xashowd. Additionally, an enemy that physically attacks Xashowd takes 10 damage from the shield.
10 upon enemies that physically attack Xashowd.
Kunai Shuffle
4
40
When equipped, Xashowd and a foe can activate this attack by use of Reaction Command. Xashowd pulls out two marked Kunai, tossing one to an opponent. Four larger kunai appear in a row between them, covered with different symbols. The opponent must match up four Nobody Symbols in order to win, if they do so, the four Kunai become one and it slashes Xashowd 3 times, dealing major damage. If the opponent makes a mistake, or cannot match the four symbols by the count of 6, they are hit instead.(Once activated, the opponent has 6 turns to guess 4 random numbers between 1 and 10. If they can get all four numbers correct before time is up, Xashowd takes damage. If they cannot, they take damage.While this attack is in progress, neither opponent is capable of any other action. No other opponents may attack them, either.)
50
Absent Void
7
100
Xashowd covers the field in darkness and begins randomly firing Dark Shots at all enemies on the field for 13 turns. Xashowd becomes incapable of any other action during this attack.
25 per shot
Megalazer
10
All.
The most powerful energy attack in existence. Xashowd gathers pure energy in his hands and charges it for 13 turns, then releases it in a powerful beam that inflicts massive damage on all enemies it comes in contact with. Xashowd becomes incapable of any other action during this time, but is protected by a barrier of energy that reduces the damage of all attacks by 75%.
100 to all enemies on the field

Support Abilities

Snatch

This ability gives Xashowd a chance to obtain a copy of a defeated foe's weapon, if they have one. AP Cost:3 Lucky Lucky

Increases the chance enemies will drop items. AP Cost:5 Jackpot

Increases the amount of HP, MP, and Munny orbs dropped by enemies. AP Cost:4 Centrifugal Spiral

This ability can only be used outside of battle. Xashowd spins his currently equipped weapon above his head and draws in all orbs, munny, and items dropped by defeated enemies.

MP Cost: 10MP AP Cost:2 Elemental Boost

Increases the power of all Elemental Magic attacks (Ex: Fire, Blizzard, etc.). AP Cost:4 Quick Dodge

Allows Xashowd to sprint forward or leap backwards to dodge attacks. It is similar to Quick Run, but stopping is faster so as to leave very little opening to attack.

AP Cost:3

All aforementioned Support Abilities are unlocked at the beginning. Combo Plus (x0)

Adds an extra attack to ground combos.

AP Cost: 1 per Combo Plus

Obtained: Levels 10, 30, and 50 Air Combo Plus (x0)

Adds an extra attack to Aireal Combos.

AP Cost: 1 per Air Combo Plus

Obtained: Levels 15, 35. and 45 Combo Boost

Makes the finishing blow of a combo as strong as the combined power of the other attacks in the combo.

AP Cost:3

Obtained: Lv.35 Air Combo Boost

Makes the finishing blow of an Aireal Combo as strong as the combined power of the other attacks in the combo

AP Cost:3

Obtained: Lv.38

Forms

Remnant Form

A unique form that Xashowd unlocks early on. By activating Remnant Drive, Xashowd dons a mysterious cloak filled with the memories of its former wearer. While in this form, Xashowd's abilities become locked, and as such he must use the abilities provided to him by the cloak. Remnant Form is the easiest to level up, for each turn spent in Remnant Form nets Xashowd 1 EXP. Drive bars consumed:2

Level up stats:

Level EXP Level Bonus

 1                    0                               None
 2                   30                        Auto Remnant Ability
 3                   70                               DEF+5
 4                   120                           Form Boost
 5                   200                              DEF+5
 6                   300                              DEF+10
 7                   500                           Form Boost


Ability MP Cost Description
'
MP
^WIP^

Mirror Form

Xashowd's most basic form. By activating Mirror Drive, Xashowd copies his currently equipped weapon and dual wields them. Xashowd is limited to normal attacks and weapon specials in this form, he cannot use any Magic. Mirror Form is leveled up by dealing damage to enemies, 1/2 of the damage dealt is counted as EXP. Drive bars consumed:3

Level up stats:

Level EXP Level Bonus

 1                    0                               None
 2                   100                       Auto Mirror Ability
 3                   350                              STR+5
 4                  1,000                          Double Hit
 5                  4,000                             STR+5
 6                  9,000                             STR+10
 7                  15,000                        Double Hit +

Stat Changes: STR+20 DEF+5 MAG+0 SPD+10

Additional Abilities

Ability MP Cost Description
Blade Rush
0 MP
Xashowd targets an enemy and slashes them with both weapons. Unlocked:Lv.1
Twin Guard
0 MP
An enhanced version of Guard, Xashowd crosses his weapons in an X formation, reducing Damage by 60%. Can be held up to 3 turns. Unlocked:Lv.2
Double Raid
30 MP
An enhanced version of Strike Raid, Xashowd continuously throws his weapons at an opponent. This attack lasts 3 turns. Unlocked:Lv.3
Buzzsaw Spiral
40 MP
Xashowd continuously spins through the air, damaging enemies that come in contact with him for 3 turns. Afterwards, Xashowd becomes Dizzy, and is incapable of action for 1 turn. Unlocked:Lv.5

[edit] Darkness Drive

By using the power of Darkness, Xashowd can enter his Chaos Form. In Chaos Form, Xashowd's weapon automatically switches to the Dark Guillotine Blade and he gains a pair of dark wings. Xashowd's strength is dramatically increased in this form, and some of his attacks are re-named (Ex: Distance Cutter > Dark Rush). Xashowd can glide across the field using this form, and while locked on to an enemy can strafe in a circle around them. Xashowd can also retract his weapon and use a Fire-based magic move set. AP Cost: 5

Unlocked: Lv.40 By studying Sora's powers from afar, Xashowd has been able to make his own versions of Sora's various forms.

Energy Drive

Similar to Sora's Wisdom Form, Xashowd floats off the ground and fires energy blasts from his weapon instead of using melee attacks. Any weapon related magic abilities (Except Energy Blade) are locked in this form. Xashowd's guard is also different, as he spins his weapon in front of him instead of simply blocking. AP Cost:4

Unlocked: Lv.25

Ultima Drive

Similar to Sora's Final Form, Xashowd's wepon is not only mirrored, but both weapons float of their own accord. Xashowd has mastered this form to the point that he can control the weapons at a distance, and execute attacks upon enemies from afar without moving. AP Cost:7

Unlocked: Lv.60