Kingdom Hearts Fanon Wiki
 
(12 intermediate revisions by the same user not shown)
Line 8: Line 8:
 
|description=Xashowd dashes forward at high speed and executes a horizontal slash. Slash can be chained up to three times, at which point Xashowd slams his weapon on the ground, creating an energy wave.
 
|description=Xashowd dashes forward at high speed and executes a horizontal slash. Slash can be chained up to three times, at which point Xashowd slams his weapon on the ground, creating an energy wave.
 
|damage=STR x 3
 
|damage=STR x 3
Max 30
+
Max 50
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
Line 15: Line 15:
 
|mp=1/2 total
 
|mp=1/2 total
 
|description=Xashowd slashes through an opponent at high speed, dealing massive damage.
 
|description=Xashowd slashes through an opponent at high speed, dealing massive damage.
|damage=50
+
|damage=STRx1
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
Line 22: Line 22:
 
|mp=All
 
|mp=All
 
|description=Xashowd targets an enemy, Slashes through them 6 times, then warps above the enemy and dives down, creating a shockwave that damages surrounding enemies.
 
|description=Xashowd targets an enemy, Slashes through them 6 times, then warps above the enemy and dives down, creating a shockwave that damages surrounding enemies.
|damage=Attack:75 Shockwave:35 to nearby enemies
+
|damage=Attack:STR x 2 Shockwave:MAG x 1
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
 
|name=Zero 13
 
|name=Zero 13
 
|ap=7
 
|ap=7
|mp=All
+
|mp=All. Min. 1/2 total MP
|description=Xashowd's most powerful weapon attack. Xashowd slashes through an opponent 12 times, then warps above them and dives down, creating a massive shockwave that heavily damages surrounding enemies.
+
|description=Xashowd's most powerful weapon attack. Xashowd slashes through an opponent 12 times, then warps above them and dives down, creating a massive shockwave that heavily damages all enemies on the field.
|damage=Attack:100 Shockwave:50 to all other enemies on the field (Does not hit flying foes)
+
|damage=Attack:STR x 3 Shockwave:MAG x 1.5 (Does not hit flying foes)
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
Line 37: Line 37:
 
|description=Xashowd slashes upward, launching an opponent into the air. This attack can be chained up to three times, at which point Xashowd slashes downward, slamming the opponent into the ground.
 
|description=Xashowd slashes upward, launching an opponent into the air. This attack can be chained up to three times, at which point Xashowd slashes downward, slamming the opponent into the ground.
 
|damage=STR x 3
 
|damage=STR x 3
Max 30
+
Max 50
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
Line 44: Line 44:
 
|mp=10
 
|mp=10
 
|description=Xashowd tosses his weapon forward three times in a boomerang-like fashion, striking an enemy from afar.
 
|description=Xashowd tosses his weapon forward three times in a boomerang-like fashion, striking an enemy from afar.
|damage=45
+
|damage=1/2 STR (Min. 40)
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
|name=Judgement
+
|name=Judgement (Punishment)
 
|ap=4
 
|ap=4
 
|mp=25
 
|mp=25
|description=Xashowd tosses his weapon for a final time, which strikes a targeted enemy six times. The weapon then warps and spears the enemy from above, creating a small shockwave that damages surrounding enemies. After which the weapon automatically returns to Xashowd's hand.
+
|description=Xashowd tosses his weapon at an opponent in a boomerang fashion, striking them six times. The weapon then warps and spears the enemy from above, creating a small shockwave that damages surrounding enemies. After which the weapon automatically returns to Xashowd's hand.
|damage=Attack:10 per raid, 15 for the final blow. Shockwave:20 to nearby enemies
+
|damage=Attack:1/2STR per raid, STR x 1 for the final blow. Shockwave:1/2MAG to nearby enemies
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
Line 58: Line 58:
 
|mp=10
 
|mp=10
 
|description=Xashowd warps above an opponent and dives down upon them in a similar manner to Dragoon Nobodies.
 
|description=Xashowd warps above an opponent and dives down upon them in a similar manner to Dragoon Nobodies.
|damage=25
+
|damage=1/4STR (Min. 25)
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
Line 65: Line 65:
 
|mp=1/4 total initially. 10 per turn.
 
|mp=1/4 total initially. 10 per turn.
 
|description=Xashowd Spins counter-clockwise in a tornado-like fashion across the field, dealing damage to all enemies he comes in contact with. Lasts for 5 turns Max.
 
|description=Xashowd Spins counter-clockwise in a tornado-like fashion across the field, dealing damage to all enemies he comes in contact with. Lasts for 5 turns Max.
|damage=25 per turn
+
|damage=1/2STR per turn (Min. 25)
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
Line 71: Line 71:
 
|ap=4
 
|ap=4
 
|mp=10 per waves 1-4, 15 for the final wave.
 
|mp=10 per waves 1-4, 15 for the final wave.
|description=Xashowd Slices through the air, sending a wave of enegy at an opponent. This can be chained up to 5 times, the fifth wave being larger and more powerful.
+
|description=Xashowd slices his weapon through the air, sending a wave of energy at an opponent, hitting them even at a distance. This can be chained up to 5 times, the fifth wave being larger and more powerful.
|damage=20 per waves 1-4, 25 for the final wave.
+
|damage=1/2MAG per wave (Min. 25), MAG x 1 for the final wave.
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
Line 78: Line 78:
 
|ap=1
 
|ap=1
 
|mp=0
 
|mp=0
|description=Xashowd holds his weapon out in front of him so as to deflect incoming attacks. Can be held for 1-3 turns, reducing damage by 25%.
+
|description=Xashowd assumes a defensive position when not attacking, decreasing the damage dealt by incoming attacks. Lasts 3 turns, reducing damage by 25%.
 
|damage=0
 
|damage=0
 
}}
 
}}
Line 180: Line 180:
 
|ap=5
 
|ap=5
 
|mp=Initially 1/2 of total. Costs 25 MP to charge.
 
|mp=Initially 1/2 of total. Costs 25 MP to charge.
|description=Xashowd creates a sphere of pure dark energy, launching it at an opponent and dealing damage in a wide area. Can be charged to increase Damage and Blast radius. Charge Lv.1 - Target + Surrounding enemies. Charge Lv.2 - Target + Nearby enemies. Charge Lv.3 - Target + All other enemies in the area.
+
|description=Xashowd creates a sphere of pure dark energy, launching it at an opponent and dealing damage in a wide area. Can be charged to increase Damage and Blast radius. Charge Lv.1 - Target. Charge Lv.2 - Target + Surrounding enemies. Charge Lv.3 - Target + All other enemies in the area.
 
|damage= MAG + 50, 75, or 100, depending on Charge Lv.
 
|damage= MAG + 50, 75, or 100, depending on Charge Lv.
 
}}
 
}}
Line 187: Line 187:
 
|ap=4
 
|ap=4
 
|mp=25 per Orb
 
|mp=25 per Orb
|description=Xashowd creates an explosive orb of pure fire energy which he fires at an opponent, dealing massive fire damage. Xashowd can create up to 4 of these orbs in one turn and fire them at different enemies.
+
|description=Xashowd creates an explosive orb of pure fire energy which he fires at an opponent, dealing massive fire damage. Xashowd can create up to 4 of these orbs in one turn and fire them at different enemies. May cause a Burn.
 
|damage=30 per Orb
 
|damage=30 per Orb
 
}}
 
}}
Line 194: Line 194:
 
|ap=4
 
|ap=4
 
|mp=30
 
|mp=30
|description=Xashowd gathers his Ice energy and fires five waves of five Ice Shards at an opponent. The shards are fired in a spread pattern, so they also hit enemies close to the target.
+
|description=Xashowd gathers his Ice energy and fires five Ice Shards at an opponent for 5 turns. The shards are fired in a spread pattern, so they also hit enemies close to the target. Rarely freezes the target on the last turn.
|damage=50 per Shard
+
|damage=50 per turn.
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
Line 201: Line 201:
 
|ap=4
 
|ap=4
 
|mp=Initially 1/4 of total MP. Consumes 25 MP per turn.
 
|mp=Initially 1/4 of total MP. Consumes 25 MP per turn.
|description=Xashowd gathers his Thunder energy in his right hand and fires it at an enemy, dealing constant damage and making them incapable of action. The Lance acts like a Tractor Beam, allowing Xashowd to move the afflicted enemy towards other enemies and dealing damage to them. While the Lance is in effect, Xashowd cannot use any other attacks or items. The Lance only affects one enemy at a time. Enemies that come into contact with the afflicted enemy only take damage, and can still attack on their next turn. Lasts 5 turns or until MP becomes 0, whichever comes first.
+
|description=Xashowd gathers his Thunder energy in his right hand and fires it at an enemy, dealing constant damage and making them incapable of action. The Lance acts like a Tractor Beam, allowing Xashowd to move the afflicted enemy towards other enemies and dealing damage to them, occasionally Shocking them. While the Lance is in effect, Xashowd cannot use any other attacks or items. The Lance only affects one enemy at a time. Enemies that come into contact with the afflicted enemy only take damage, and can still attack on their next turn. Lasts 5 turns or until MP becomes 0, whichever comes first.
 
|damage=15 per turn. Collision with another enemy deals 10 damage to both enemies.
 
|damage=15 per turn. Collision with another enemy deals 10 damage to both enemies.
 
}}
 
}}
Line 240: Line 240:
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
|name=Kunai Shuffle
+
|name=Time Trick
 
|ap=4
 
|ap=4
|mp=40
+
|mp=50
  +
|description=Xashowd bends time to halt one enemy's actions for 3 turns (cannot be used on bosses). Afterwards, Xashowd must wait 5 turns until he can use it again.
|description=When equipped, Xashowd and a foe can activate this attack by use of Reaction Command. Xashowd pulls out two marked Kunai, tossing one to an opponent. Four larger kunai appear in a row between them, covered with different symbols. The opponent must match up four Nobody Symbols in order to win, if they do so, the four Kunai become one and it slashes Xashowd 3 times, dealing major damage. If the opponent makes a mistake, or cannot match the four symbols by the count of 6, they are hit instead.(Once activated, the opponent has 6 turns to guess 4 random numbers between 1 and 10. If they can get all four numbers correct before time is up, Xashowd takes damage. If they cannot, they take damage.While this attack is in progress, neither opponent is capable of any other action. No other opponents may attack them, either.)
 
|damage=50
+
|damage=0
 
}}
 
}}
 
{{Ability/Attack
 
{{Ability/Attack
Line 250: Line 250:
 
|ap=7
 
|ap=7
 
|mp=100
 
|mp=100
|description=Xashowd covers the field in darkness and begins randomly firing Dark Shots at all enemies on the field for 13 turns. Xashowd becomes incapable of any other action during this attack.
+
|description=Xashowd covers the field in darkness and begins randomly firing Dark Shots at all enemies on the field for 10 turns. Xashowd becomes incapable of any other action during this attack.
 
|damage=25 per shot
 
|damage=25 per shot
 
}}
 
}}
Line 257: Line 257:
 
|ap=10
 
|ap=10
 
|mp=All.
 
|mp=All.
|description=The most powerful energy attack in existence. Xashowd gathers pure energy in his hands and charges it for 13 turns, then releases it in a powerful beam that inflicts massive damage on all enemies it comes in contact with. Xashowd becomes incapable of any other action during this time, but is protected by a barrier of energy that reduces the damage of all attacks by 75%.
+
|description=The most powerful energy attack in existence. Xashowd gathers pure energy in his hands and charges it for 7 turns, then releases it in a powerful beam that inflicts massive damage on all enemies on the field. Xashowd becomes incapable of any other action during this time, but is protected by a barrier of energy that reduces the damage of all attacks by 75%.
|damage=100 to all enemies on the field
+
|damage=MP used + MAG.
  +
}}
  +
{{Ability
  +
|name=Pillar's Last Resort
  +
|ap=0 (is automatically added)
  +
|mp=All
  +
|description=Xashowd obtains this ability after meeting the Dark Fenrir late in the game. Xashowd can only use it when his HP<5% and it can only be used once per battle. This attack damages all enemies on the field.
  +
|damage=STR + MAG + MP used.
 
}}
 
}}
 
{{Abilityend}}
 
{{Abilityend}}
Line 269: Line 276:
 
|ap=3
 
|ap=3
 
|mp=0
 
|mp=0
|description=This ability gives Xashowd a chance to obtain a copy of a defeated foe's weapon, if they have one.
+
|description=This ability gives Xashowd a chance to obtain a copy of a defeated foe's weapon, if they have one. If the weapon matches one of Xashowd's weapon types (Sword or Scythe), it is added to his equipment (max 5 different kinds). If not, it is added to his standard items and can either be sold or given to an ally character who wields the weapon type.
 
}}
 
}}
 
{{Ability
 
{{Ability
Line 293: Line 300:
 
|ap=4
 
|ap=4
 
|mp=0
 
|mp=0
|description=Increases the power of all Elemental Magic attacks (Ex: Fire, Blizzard, etc.).
+
|description=Increases the power of all Elemental Magic attacks (Ex: Fire, Blizzard, etc.) by 15%.
 
}}
 
}}
 
{{Ability
 
{{Ability
Line 299: Line 306:
 
|ap=3
 
|ap=3
 
|mp=0
 
|mp=0
  +
|description=Allows Xashowd to dodge physical attacks until his next turn.
|description=Allows Xashowd to sprint forward or leap backwards to dodge attacks. It is similar to Quick Run, but stopping is faster so as to leave very little opening to attack. (NOTE:This ability may be changed/removed depending on battle system used)
 
 
}}
 
}}
 
{{Abilityend}}
 
{{Abilityend}}
Line 317: Line 324:
 
|mp=0
 
|mp=0
 
|description=Increases the number of turns spent in a Form by 1. Max 2 Unlocked: Remnant Form Lv.4 & Lv.7
 
|description=Increases the number of turns spent in a Form by 1. Max 2 Unlocked: Remnant Form Lv.4 & Lv.7
  +
}}
  +
{{Ability
  +
|name=Remnant Drive
  +
|ap=2
  +
|mp=0
  +
|description=When equipped, this ability enables Xashowd to transform into Remnant Form. Unlocked:Lv.10
  +
}}
  +
{{Ability
  +
|name=Mirror Drive
  +
|ap=3
  +
|mp=0
  +
|description=When equipped, this ability enables Xashowd to transform into Mirror Form. Unlocked:Lv.30
  +
}}
  +
{{Ability
  +
|name=Energy Drive
  +
|ap=3
  +
|mp=0
  +
|description=When equipped, this ability enables Xashowd to transform into Energy Form. Unlocked:Lv.35
  +
}}
  +
{{Ability
  +
|name=Darkness Drive
  +
|ap=4
  +
|mp=0
  +
|description=When equipped, this ability enables Xashowd to transform into Chaos Form. Unlocked:Lv.40(This may change into story-line event unlockable)
  +
}}
  +
{{Ability
 
|name=Ultima Drive
  +
|ap=5
  +
|mp=0
  +
|description=When equipped, this ability enables Xashowd to transform into Ultima Form. Unlocked:Lv.75
 
}}
 
}}
 
{{Ability
 
{{Ability
Line 380: Line 417:
 
====Remnant Form====
 
====Remnant Form====
   
A unique form that Xashowd unlocks early on. By activating Remnant Drive, Xashowd dons a mysterious cloak filled with the memories of its former wearer. While in this form, Xashowd's abilities become locked, and as such he must use the abilities provided to him by the cloak. Remnant Form is the easiest to level up, for each turn spent in Remnant Form nets Xashowd 1 EXP. Drive bars consumed:2
+
A unique form that Xashowd unlocks early on. By activating Remnant Drive, Xashowd dons a mysterious cloak filled with the memories of its former wearer. While in this form, Xashowd's abilities become locked, and as such he must use the abilities provided to him by the cloak. He can still use normal attacks and Fire Magic. Remnant Form is the easiest to level up, for each turn spent in Remnant Form nets Xashowd 1 EXP. Drive bars consumed:2
   
 
Level up stats:
 
Level up stats:
Line 393: Line 430:
 
7 500 Form Boost
 
7 500 Form Boost
   
  +
Stat Changes: STR+10 DEF+10 MAG+10 SPD+5
   
 
{{Abilitystart/FormAbility}}
 
{{Abilitystart/FormAbility}}
 
{{Ability/FormAbility
 
{{Ability/FormAbility
|name=
+
|name=Dark Firaga
|mp=
+
|mp=10
  +
|description=Xashowd fires a blast of Dark energy that homes in on an opponent. DMG-25 Unlocked:Lv.1
|description=^WIP^
 
  +
}}
  +
{{Ability/FormAbility
  +
|name=Dark Raid
  +
|mp=15
  +
|description=Xashowd enhances his weapon with Dark energy then tosses it at an opponent, dealing dark damage. DMG-30 Unlocked:Lv.1
  +
}}
  +
{{Ability/FormAbility
  +
|name=Phantom Warp
  +
|mp=30
  +
|description=Xashowd warps above an opponent and attacks them from above. He then warps out again, avoiding all attacks until his next turn. Xashowd does this for 3 turns, one attack per turn. Xashowd is incapable of any other action during this attack. DMG-20 per turn. Unlocked:Lv.2
  +
}}
  +
{{Ability/FormAbility
  +
|name=Stun Slash
  +
|mp=15
  +
|description=Xashowd strikes an enemy with a blow so fast it leaves them stunned, making them incapable of action for one turn. DMG-25 Unlocked:Lv.3
 
}}
 
}}
 
{{Abilityend}}
 
{{Abilityend}}
Line 488: Line 541:
 
|name=Eclipse Cannon
 
|name=Eclipse Cannon
 
|mp=75
 
|mp=75
|description=Xashowd spins around in a circle while firing a powerful energy beam, damaging all enemies on the field. DMG-75 Unlocked: LV.6
+
|description=Xashowd spins around in a circle while firing a powerful energy beam, damaging all enemies on the field. DMG-MAGx2 Unlocked: LV.6
 
}}
 
}}
 
{{Abilityend}}
 
{{Abilityend}}
   
====Darkness Drive====
+
====Chaos Form====
   
By using the power of Darkness, Xashowd can enter his Chaos Form. In Chaos Form, Xashowd's weapon automatically switches to the Dark Guillotine Blade and he gains a pair of dark wings. Xashowd's strength is dramatically increased in this form, and some of his attacks are re-named (Ex: Distance Cutter > Dark Rush). Xashowd can glide across the field using this form, and while locked on to an enemy can strafe in a circle around them. Xashowd can also retract his weapon and use a Fire-based magic move set. AP Cost: 5
+
By using the power of Darkness, Xashowd can enter his Chaos Form. In Chaos Form, Xashowd's weapon automatically switches to the Dark Guillotine Blade and he gains a pair of dark wings. Xashowd's strength is dramatically increased in this form, and some of his attacks are re-named (Ex: Distance Cutter > Dark Rush). Xashowd can glide across the field using this form, and while locked on to an enemy can strafe in a circle around them. AP Cost: 5
   
 
Unlocked: Lv.40
 
Unlocked: Lv.40
   
  +
{{Abilitystart/FormAbility}}
====Ultima Drive====
 
  +
{{Ability/FormAbility
  +
|name=Daerkos Barrier
  +
|mp=40
  +
|description=Xashowd swings his weapon in front of him and creates a shield of dark energy that decreases damage dealt to him by 80% and deflects normal attacks. This shield lasts 3 turns. Unlocked: Lv.4
  +
}}
  +
{{Ability/FormAbility
  +
|name=Darkshatter
  +
|mp=40
  +
|description=Can only be used when Xashowd has activated Daerkos Barrier. Xashowd flies across the field, ramming into all enemies on the field. Afterwards, Xashowd slams his weapon and the shield into the ground, shattering the shield and creating a shockwave that further damages all enemies on the field. After that, Xashowd loses the protective effects of the Daerkos Barrier and becomes stunned, making him incapable of action for 1 turn. DMG-100 Unlocked: Lv.5
  +
}}
  +
{{Abilityend}}
   
  +
====Ultima Form====
Similar to Sora's Final Form, Xashowd's wepon is not only mirrored, but both weapons float of their own accord. Xashowd has mastered this form to the point that he can control the weapons at a distance, and execute attacks upon enemies from afar without moving. AP Cost:7
 
   
  +
Xashowd's most powerful form. By activating Ultima Drive, Xashowd copies his currently equipped weapon and enchants them with powerful magic, giving them the ability to float on their own and enabling Xashowd to strike enemies with powerful attacks that defy logic. Ultima Form is leveled up by defeating the mysterious Ethereal, 1 EXP gained for every one defeated. Drive Bars consumed:5
Unlocked: Lv.60
 
  +
  +
Level up stats:
  +
  +
Level EXP Level Bonus
  +
1 0 None
  +
2 20 Auto Ultima, STR+5
  +
3 50 STR+3, DEF+2
  +
4 90 Energy Barrier, MAG+5
  +
5 150 STR+3, DEF+3, MAG+3
  +
6 250 DEF+5, MAG+5
  +
7 500 Synch Blade, STR+5, DEF+5, MAG+5
  +
  +
Stat Changes: STR+25 DEF+10 MAG+20 SPD+10
  +
  +
Additional Abilities:
  +
  +
{{Abilitystart/FormAbility}}
  +
{{Ability/FormAbility
  +
|name=Blade Sweeper
  +
|mp=0
  +
|description=Xashowd swings one of his weapons around in a wide circle, slicing through all enemies on the field in a single stroke. DMG-STRx1 Unlocked:Lv.1
  +
}}
  +
{{Ability/FormAbility
  +
|name=Pierce Strike
  +
|mp=30
  +
|description=Xashowd slices an opponent from two different directions with a powerful blow that can break through any shield. DMG-75 Unlocked:Lv.3
  +
}}
  +
{{Ability/FormAbility
  +
|name=Ultimos Barrier
  +
|mp=50
  +
|description=Xashowd creates a sphere of pure energy around him while his weapons continuously spin around it, deflecting normal attacks and small projectiles while damaging any enemy that comes into contact with the shield. The shield also reduces all other damage by 90%. This ability lasts 3 turns, during which time Xashowd is incapable of any other action. DMG-50 to enemies who physically attack the shield. Unlocked:Lv.5
  +
}}
  +
{{Ability/FormAbility
  +
|name=Omega Finale
  +
|mp=100
  +
|description=Xashowd leaps high into the air and creates a powerful orb of pure energy, charging it for three turns and avoiding physical attacks. On the 3rd turn, Xashowd sends the orb crashing into the ground, creating a massive explosion that heavily damages all enemies on the field. After this attack, Xashowd is reverted to normal form. DMG-(STR+MAG)x1.25 Unlocked:Lv.7
  +
}}
  +
{{Abilityend}}
 
[[Category:Abilities Pages]]
 
[[Category:Abilities Pages]]

Latest revision as of 12:38, 6 May 2010

Weapon Abilities

Ability AP Cost MP Cost Description Damage
Distance Cutter (Dark Rush)
2
0
Xashowd dashes forward at high speed and executes a horizontal slash. Slash can be chained up to three times, at which point Xashowd slams his weapon on the ground, creating an energy wave.
STR x 3 Max 50
Slicer Zero
4
1/2 total
Xashowd slashes through an opponent at high speed, dealing massive damage.
STRx1
Final Zero
5
All
Xashowd targets an enemy, Slashes through them 6 times, then warps above the enemy and dives down, creating a shockwave that damages surrounding enemies.
Attack:STR x 2 Shockwave:MAG x 1
Zero 13
7
All. Min. 1/2 total MP
Xashowd's most powerful weapon attack. Xashowd slashes through an opponent 12 times, then warps above them and dives down, creating a massive shockwave that heavily damages all enemies on the field.
Attack:STR x 3 Shockwave:MAG x 1.5 (Does not hit flying foes)
Upper Slash (Chaos Sky)
2
0
Xashowd slashes upward, launching an opponent into the air. This attack can be chained up to three times, at which point Xashowd slashes downward, slamming the opponent into the ground.
STR x 3 Max 50
Strike Raid (Guillotine Raid)
3
10
Xashowd tosses his weapon forward three times in a boomerang-like fashion, striking an enemy from afar.
1/2 STR (Min. 40)
Judgement (Punishment)
4
25
Xashowd tosses his weapon at an opponent in a boomerang fashion, striking them six times. The weapon then warps and spears the enemy from above, creating a small shockwave that damages surrounding enemies. After which the weapon automatically returns to Xashowd's hand.
Attack:1/2STR per raid, STR x 1 for the final blow. Shockwave:1/2MAG to nearby enemies
Warp Dive
3
10
Xashowd warps above an opponent and dives down upon them in a similar manner to Dragoon Nobodies.
1/4STR (Min. 25)
Spin Drive (Chaos Spiral)
3
1/4 total initially. 10 per turn.
Xashowd Spins counter-clockwise in a tornado-like fashion across the field, dealing damage to all enemies he comes in contact with. Lasts for 5 turns Max.
1/2STR per turn (Min. 25)
Wave Slash (Dark Wave)
4
10 per waves 1-4, 15 for the final wave.
Xashowd slices his weapon through the air, sending a wave of energy at an opponent, hitting them even at a distance. This can be chained up to 5 times, the fifth wave being larger and more powerful.
1/2MAG per wave (Min. 25), MAG x 1 for the final wave.
Guard
1
0
Xashowd assumes a defensive position when not attacking, decreasing the damage dealt by incoming attacks. Lasts 3 turns, reducing damage by 25%.
0

Magic Abilities

Normal Magic

Ability AP Cost MP Cost Description Damage
Fira
0
10
Xashowd shoots a ball of fire at an opponent. Occasionally misses.
15
Dark Firaga
0
15
Xashowd shoots a homing ball of dark fire at an opponent. Only used in Chaos Form
25
Blizzara
0
10
Xashowd shoots Ice crystals at an opponent in a spread pattern. Can hit surrounding enemies.
15
Rapid Blizzard
2
30
Xashowd rapidly fires 5 blasts of Ice magic at an opponent. Never misses.
50
Ice Blade
2
5 per Blade
Used mainly in Aquos Form. Xashowd creates a large icicle out of one or both of his arms and uses them for physical attacks. Blades last 5 turns before shattering.
10 Ice Element damage per hit.
Thundara
0
20
Xashowd summons bolts of lightning that damage all enemies on the field
20
Thunder Pulse
3
Initially 20. 10 per charge.
Used mainly in Aquos Form. Xashowd expels a burst of Thunder energy in all directions around him, dealing Thunder damage to all enemies on the field. Can be charged from 1-3 turns to increase damage. Charging takes up 1 turn.
30-60, depending on Charge Level.
Aero Shot
0
20
Xashowd fires a blast of air at an opponent that not only damages them, but also blows them back a short distance, preventing them from physically attacking him for 1 turn.
15
Aero Sphere
3
40
Xashowd creates a powerful sphere of wind that draws in nearby enemies, making them incapable of action for 3 turns. Enemies also take damage during this time.
5 per turn.
Aero Pulse
3
Initially 25. 15 per Charge.
Xashowd expels a burst of wind in all direction, repelling nearby enemies without dealing damage. This prevents them from physically attacking him for 3-5 turns, depending on Charge Level.
0
Aero Slash
0
0 (In Aquos Form), 5 (When not in Aquos Form)
Xashowd used razor-edged gusts of wind to damage enemies at close range. Mainly used in Aquos form, but can also be used in other forms, or when not in a form.
STR x 1
Energy Blade
3
Initially 1/4 0f total MP. Consumes 5 MP per turn.
Xashowd enhances his equipped weapon by placing an aura of pure energy around it, increasing attack and magic power by 1.25x.
none

Special Magic

Ability AP Cost MP Cost Description Damage
Shadow Nova
5
Initially 1/2 of total. Costs 25 MP to charge.
Xashowd creates a sphere of pure dark energy, launching it at an opponent and dealing damage in a wide area. Can be charged to increase Damage and Blast radius. Charge Lv.1 - Target. Charge Lv.2 - Target + Surrounding enemies. Charge Lv.3 - Target + All other enemies in the area.
MAG + 50, 75, or 100, depending on Charge Lv.
Blazing Orb
4
25 per Orb
Xashowd creates an explosive orb of pure fire energy which he fires at an opponent, dealing massive fire damage. Xashowd can create up to 4 of these orbs in one turn and fire them at different enemies. May cause a Burn.
30 per Orb
Frost Shatter
4
30
Xashowd gathers his Ice energy and fires five Ice Shards at an opponent for 5 turns. The shards are fired in a spread pattern, so they also hit enemies close to the target. Rarely freezes the target on the last turn.
50 per turn.
Thunder Lance
4
Initially 1/4 of total MP. Consumes 25 MP per turn.
Xashowd gathers his Thunder energy in his right hand and fires it at an enemy, dealing constant damage and making them incapable of action. The Lance acts like a Tractor Beam, allowing Xashowd to move the afflicted enemy towards other enemies and dealing damage to them, occasionally Shocking them. While the Lance is in effect, Xashowd cannot use any other attacks or items. The Lance only affects one enemy at a time. Enemies that come into contact with the afflicted enemy only take damage, and can still attack on their next turn. Lasts 5 turns or until MP becomes 0, whichever comes first.
15 per turn. Collision with another enemy deals 10 damage to both enemies.
Windtunnel
4
Initially 1/4 of total MP. Consumes 20 MP per turn.
Xashowd gathers his Wind energy around him and creates a tornado that gathers surrounding enemies, continuously damages them, and makes them incapable of action. While the Windtunnel is in effect, Xashowd cannot use any other attacks or items. Lasts 3 turns or until MP becomes 0, whichever comes first.
20 per turn.
Earth Blast
4
25
Xashowd slams his fist into the ground, raising up five boulders and then firing them at an opponent.
10 per Boulder.
Aquos Geyser
4
65
Xashowd gathers his Water energy and forces it into the ground, creating 8 water pillars that fire up at enemies, followed by a larger, more powerful one. This attack lasts for 9 turns, attacking an enemy at random each turn. The last Pillar not only affects the random target, but also the enemies right next to them.
10 per Pillar. The last one deals 20 damage.
Lunar Charge
4
30
Xashowd dashes across the field, swinging his weapon and creating shockwaves that damage surrounding enemies. This attack lasts 7 turns, with Xashowd attacking a random enemy each turn. This attack not only affects the random target, but the enemies right next to them are hit with the shockwave. Xashowd goes Berserk during this attack and becomes incapable of any other action.
10 per hit. Shockwaves deal 5 damage.
Rose Whirlwind
4
Initially 1/2 of total MP. Consumes 20 MP per turn.
Xashowd pulls out a black rose, which creates a barrier of petals that halves the damage of all attacks inflicted on Xashowd. Additionally, an enemy that physically attacks Xashowd takes 10 damage from the shield.
10 upon enemies that physically attack Xashowd.
Time Trick
4
50
Xashowd bends time to halt one enemy's actions for 3 turns (cannot be used on bosses). Afterwards, Xashowd must wait 5 turns until he can use it again.
0
Absent Void
7
100
Xashowd covers the field in darkness and begins randomly firing Dark Shots at all enemies on the field for 10 turns. Xashowd becomes incapable of any other action during this attack.
25 per shot
Megalazer
10
All.
The most powerful energy attack in existence. Xashowd gathers pure energy in his hands and charges it for 7 turns, then releases it in a powerful beam that inflicts massive damage on all enemies on the field. Xashowd becomes incapable of any other action during this time, but is protected by a barrier of energy that reduces the damage of all attacks by 75%.
MP used + MAG.
Pillar's Last Resort
0 (is automatically added) AP
All MP
Xashowd obtains this ability after meeting the Dark Fenrir late in the game. Xashowd can only use it when his HP<5% and it can only be used once per battle. This attack damages all enemies on the field.

Support Abilities

Ability AP Cost MP Cost Description
Snatch
3 AP
0 MP
This ability gives Xashowd a chance to obtain a copy of a defeated foe's weapon, if they have one. If the weapon matches one of Xashowd's weapon types (Sword or Scythe), it is added to his equipment (max 5 different kinds). If not, it is added to his standard items and can either be sold or given to an ally character who wields the weapon type.
Lucky Lucky
5 AP
0 MP
Increases the chance enemies will drop items.
Jackpot
4 AP
0 MP
Increases the amount of HP, MP, and Munny left by defeated enemies.
Centrifugal Spiral
2 AP
10 MP
This ability can only be used outside of battle. Xashowd spins his currently equipped weapon above his head and draws in all orbs, munny, and items dropped by defeated enemies. (NOTE:This ability may be changed/removed depending on battle system used)
Elemental Boost
4 AP
0 MP
Increases the power of all Elemental Magic attacks (Ex: Fire, Blizzard, etc.) by 15%.
Quick Dodge
3 AP
0 MP
Allows Xashowd to dodge physical attacks until his next turn.

All aforementioned Support Abilities are unlocked at the beginning.

Ability AP Cost MP Cost Description
Combo Boost
3 AP
0 MP
Increases the damage of normal attacks by 1.25x Unlocked:Lv.35
Form Boost
5 AP
0 MP
Increases the number of turns spent in a Form by 1. Max 2 Unlocked: Remnant Form Lv.4 & Lv.7
Remnant Drive
2 AP
0 MP
When equipped, this ability enables Xashowd to transform into Remnant Form. Unlocked:Lv.10
Mirror Drive
3 AP
0 MP
When equipped, this ability enables Xashowd to transform into Mirror Form. Unlocked:Lv.30
Energy Drive
3 AP
0 MP
When equipped, this ability enables Xashowd to transform into Energy Form. Unlocked:Lv.35
Darkness Drive
4 AP
0 MP
When equipped, this ability enables Xashowd to transform into Chaos Form. Unlocked:Lv.40(This may change into story-line event unlockable)
Ultima Drive
5 AP
0 MP
When equipped, this ability enables Xashowd to transform into Ultima Form. Unlocked:Lv.75
Auto Remnant
1 AP
0 MP
Automatically turns Xashowd into Remnant Form when his HP<20% if Xashowd has sufficient DP. Only one Auto Form ability can be equipped at a time.
Auto Mirror
1 AP
0 MP
Automatically turns Xashowd into Mirror Form when his HP<20% if Xashowd has sufficient DP. Only one Auto Form ability can be equipped at a time.
Auto Energy
1 AP
0 MP
Automatically turns Xashowd into Energy Form when his HP<20% if Xashowd has sufficient DP. Only one Auto Form ability can be equipped at a time.
Auto Chaos
1 AP
0 MP
Automatically turns Xashowd into Chaos Form when his HP<20% if Xashowd has sufficient DP. Only one Auto Form ability can be equipped at a time.
Auto Ultima
1 AP
0 MP
Automatically turns Xashowd into Ultima Form when his HP<20% if Xashowd has sufficient DP. Only one Auto Form ability can be equipped at a time.
Double Hit
3 AP
0 MP
Mirror Form's Growth ability. Xashowd manages to squeeze in an extra hit during a normal attack, increasing the damage by 1.5x. When upgraded to Double Hit +, damage is increase by 2x.
Mobile Action
4 AP
30 MP
Energy Form's Growth Ability. When activated, Xashowd gains the power to float off of the ground, increasing his movement speed and allowing him to dodge all normal attacks for 3 turns. When upgraded to Mobile Action +, the duration of the ability is increased to 5 turns.
Energy Barrier
2 AP
0 MP
Obtained by leveling up Ultima Form. This ability creates a small barrier in front of Xashowd when he performs a Guard, increasing damage reduction to 40%.
Synch Blade
5 AP
0 MP
Obtained by leveling up Ultima Form. Enables Xashowd to wield 2 weapons at the same time, gaining the Stat Bonuses for both.

Forms

By studying Sora's powers from afar, Xashowd has been able to make his own versions of Sora's various forms.

Remnant Form

A unique form that Xashowd unlocks early on. By activating Remnant Drive, Xashowd dons a mysterious cloak filled with the memories of its former wearer. While in this form, Xashowd's abilities become locked, and as such he must use the abilities provided to him by the cloak. He can still use normal attacks and Fire Magic. Remnant Form is the easiest to level up, for each turn spent in Remnant Form nets Xashowd 1 EXP. Drive bars consumed:2

Level up stats:

 Level               EXP                           Level Bonus
 1                    0                               None
 2                   30                        Auto Remnant Ability
 3                   70                               DEF+5
 4                   120                           Form Boost
 5                   200                              DEF+5
 6                   300                              DEF+10
 7                   500                           Form Boost

Stat Changes: STR+10 DEF+10 MAG+10 SPD+5

Ability MP Cost Description
Dark Firaga
10 MP
Xashowd fires a blast of Dark energy that homes in on an opponent. DMG-25 Unlocked:Lv.1
Dark Raid
15 MP
Xashowd enhances his weapon with Dark energy then tosses it at an opponent, dealing dark damage. DMG-30 Unlocked:Lv.1
Phantom Warp
30 MP
Xashowd warps above an opponent and attacks them from above. He then warps out again, avoiding all attacks until his next turn. Xashowd does this for 3 turns, one attack per turn. Xashowd is incapable of any other action during this attack. DMG-20 per turn. Unlocked:Lv.2
Stun Slash
15 MP
Xashowd strikes an enemy with a blow so fast it leaves them stunned, making them incapable of action for one turn. DMG-25 Unlocked:Lv.3

Mirror Form

Xashowd's most basic form. By activating Mirror Drive, Xashowd copies his currently equipped weapon and dual wields them. Xashowd is limited to normal attacks and weapon specials in this form, he cannot use any Magic. Mirror Form is leveled up by dealing damage to enemies, 1/2 of the damage dealt is counted as EXP. Drive bars consumed:3

Level up stats:

 Level               EXP                           Level Bonus
 1                    0                               None
 2                   100                       Auto Mirror Ability
 3                   350                              STR+5
 4                  1,000                          Double Hit
 5                  4,000                             STR+5
 6                  9,000                             STR+10
 7                  15,000                        Double Hit +


Stat Changes: STR+20 DEF+5 MAG+0 SPD+10

Additional Abilities

Ability MP Cost Description
Blade Rush
0 MP
Xashowd targets an enemy and slashes them with both weapons. Damage:50 Unlocked:Lv.1
Twin Guard
0 MP
An enhanced version of Guard, Xashowd crosses his weapons in an X formation, reducing Damage by 60%. Can be held up to 3 turns. Unlocked:Lv.2
Double Raid
30 MP
An enhanced version of Strike Raid, Xashowd continuously throws his weapons at an opponent. This attack lasts 3 turns. Damage:50 per turn Unlocked:Lv.3
Buzzsaw Spiral
40 MP
Xashowd continuously spins through the air, damaging enemies that come in contact with him for 3 turns. Afterwards, Xashowd becomes Dizzy, and is incapable of action for 1 turn. Damage:75 per turn. Enemies that physically attack Xashowd take 50 damage. Unlocked:Lv.5

Energy Drive

A magic-heavy form that specializes in ranged attacks, Xashowd acquires this form soon after unlocking Mirror Form. Using the power of Energy Drive, Xashowd enchants his weapon and starts floating off the ground. This form is leveled up by defeating Heartless, 1 EXP gained for every one defeated. Drive Bars consumed:3

Level up stats:

 Level               EXP                           Level Bonus
 1                    0                               None
 2                   20                        Auto Energy Ability
 3                   50                               MAG+5
 4                   90                           Mobile Action
 5                   150                              MAG+5
 6                   250                              MAG+10
 7                   500                         Mobile Action +

Stat Changes: STR+5 DEF+5 MAG+20 SPD+5

Additional Abilities

Ability MP Cost Description
Energy Blast
10 MP
Xashowd fires a powerful shot that blasts him away from an opponent, preventing them from physically attacking him for one turn. DMG-1/2MAG+30 Unlocked: Lv.1
Spread Shot
25 MP
Xashowd fires a shot that splits into three,striking three different enemies at the same time. DMG-MAGx1 Unlocked: LV.2
Plasma Shield
50 MP
Xashowd creates a sphere of energy around him that decreases damage dealt to him by 75% and deflects normal attacks. The shield lasts 3 turns, during which time Xashowd is incapable of any other action. Unlocked: LV.3
Lazer Ring
50 MP
Xashowd creates a ring of energy around an opponent that damages them for 3 turns. DMG-30 per turn Unlocked: Lv.4
Eclipse Cannon
75 MP
Xashowd spins around in a circle while firing a powerful energy beam, damaging all enemies on the field. DMG-MAGx2 Unlocked: LV.6

Chaos Form

By using the power of Darkness, Xashowd can enter his Chaos Form. In Chaos Form, Xashowd's weapon automatically switches to the Dark Guillotine Blade and he gains a pair of dark wings. Xashowd's strength is dramatically increased in this form, and some of his attacks are re-named (Ex: Distance Cutter > Dark Rush). Xashowd can glide across the field using this form, and while locked on to an enemy can strafe in a circle around them. AP Cost: 5

Unlocked: Lv.40

Ability MP Cost Description
Daerkos Barrier
40 MP
Xashowd swings his weapon in front of him and creates a shield of dark energy that decreases damage dealt to him by 80% and deflects normal attacks. This shield lasts 3 turns. Unlocked: Lv.4
Darkshatter
40 MP
Can only be used when Xashowd has activated Daerkos Barrier. Xashowd flies across the field, ramming into all enemies on the field. Afterwards, Xashowd slams his weapon and the shield into the ground, shattering the shield and creating a shockwave that further damages all enemies on the field. After that, Xashowd loses the protective effects of the Daerkos Barrier and becomes stunned, making him incapable of action for 1 turn. DMG-100 Unlocked: Lv.5

Ultima Form

Xashowd's most powerful form. By activating Ultima Drive, Xashowd copies his currently equipped weapon and enchants them with powerful magic, giving them the ability to float on their own and enabling Xashowd to strike enemies with powerful attacks that defy logic. Ultima Form is leveled up by defeating the mysterious Ethereal, 1 EXP gained for every one defeated. Drive Bars consumed:5

Level up stats:

 Level               EXP                           Level Bonus
 1                    0                               None
 2                   20                        Auto Ultima, STR+5
 3                   50                           STR+3, DEF+2
 4                   90                       Energy Barrier, MAG+5
 5                   150                      STR+3, DEF+3, MAG+3
 6                   250                           DEF+5, MAG+5
 7                   500                 Synch Blade, STR+5, DEF+5, MAG+5

Stat Changes: STR+25 DEF+10 MAG+20 SPD+10

Additional Abilities:

Ability MP Cost Description
Blade Sweeper
0 MP
Xashowd swings one of his weapons around in a wide circle, slicing through all enemies on the field in a single stroke. DMG-STRx1 Unlocked:Lv.1
Pierce Strike
30 MP
Xashowd slices an opponent from two different directions with a powerful blow that can break through any shield. DMG-75 Unlocked:Lv.3
Ultimos Barrier
50 MP
Xashowd creates a sphere of pure energy around him while his weapons continuously spin around it, deflecting normal attacks and small projectiles while damaging any enemy that comes into contact with the shield. The shield also reduces all other damage by 90%. This ability lasts 3 turns, during which time Xashowd is incapable of any other action. DMG-50 to enemies who physically attack the shield. Unlocked:Lv.5
Omega Finale
100 MP
Xashowd leaps high into the air and creates a powerful orb of pure energy, charging it for three turns and avoiding physical attacks. On the 3rd turn, Xashowd sends the orb crashing into the ground, creating a massive explosion that heavily damages all enemies on the field. After this attack, Xashowd is reverted to normal form. DMG-(STR+MAG)x1.25 Unlocked:Lv.7