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− | [[Vector Gray]] has a number of non-magic based abilites, similar to Sora's |
+ | [[Vector Gray]] has a number of non-magic based abilites, similar to Sora's Limit abilities in ''Kingdom Hearts'' (Sonic Blade, Strike Raid, Ars Arcanum, Ragnarok, and Zantetsuken). |
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+ | His fighting style is generally based on complete and utter destruction of enemies by wielding his zweihander, the legendary Doppelganger sword. It is best compared to a fusion of Cloud Strife's use of the First Tsurugi and Nightmare's (''Soul Calibur 4'') fighting style with Soul Edge--tremendous power with each strike, but carried out with dizzying speed and relentless execution. |
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== Abilities List == |
== Abilities List == |
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|description=Vector grasps his blade, funnels energy into his entire body, and lunges at his opponent with six sword slashes, followed by a pair of overpowered '''Firaga''' and '''Thundaga''' spells. |
|description=Vector grasps his blade, funnels energy into his entire body, and lunges at his opponent with six sword slashes, followed by a pair of overpowered '''Firaga''' and '''Thundaga''' spells. |
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+ | |damage=6 normal attacks + 3x '''Firaga''' + 3x '''Thundaga'''. |
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− | |damage=? |
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{{Ability/Attack |
{{Ability/Attack |
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|description=Teaming up with his sister's Nobody, Vector unleashes a ferocious flurry of blade attacks while Reyxfa douses the enemy with '''Tsunami''' and '''Waterga''' spells. |
|description=Teaming up with his sister's Nobody, Vector unleashes a ferocious flurry of blade attacks while Reyxfa douses the enemy with '''Tsunami''' and '''Waterga''' spells. |
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− | |damage= |
+ | |damage=7x normal attacks + 15x normal '''Waterga''' damage + Lethal Conduction |
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|description=the finishing move for "Fury of the Deep", Reyxfa stabs the opponent with her spear five times before Vector unleashes an overpowered '''Thundaga''' spell. |
|description=the finishing move for "Fury of the Deep", Reyxfa stabs the opponent with her spear five times before Vector unleashes an overpowered '''Thundaga''' spell. |
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+ | |damage=5x normal attacks + 3x '''Thundaga'''. |
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− | |damage=? |
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{{Abilityend}} |
{{Abilityend}} |
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=== Drive Forms === |
=== Drive Forms === |
Latest revision as of 00:28, 29 June 2010
Vector Gray has a number of non-magic based abilites, similar to Sora's Limit abilities in Kingdom Hearts (Sonic Blade, Strike Raid, Ars Arcanum, Ragnarok, and Zantetsuken).
His fighting style is generally based on complete and utter destruction of enemies by wielding his zweihander, the legendary Doppelganger sword. It is best compared to a fusion of Cloud Strife's use of the First Tsurugi and Nightmare's (Soul Calibur 4) fighting style with Soul Edge--tremendous power with each strike, but carried out with dizzying speed and relentless execution.
Abilities List
Combat Abilities
Ability | AP Cost | MP Cost | Description | Damage |
A powerful flurry of thirteen physical blows. Each hit is at 3/5 the strength of a normal attack. | ||||
A Fire-elemental version of Sonic Blade, but instead of numerous sword lunges, it instead consists of jumping into the air and punching the ground, creating shockwaves of fire. He can chain this multiple times, up to a six-hit combo, including the finisher, which is called "Raving Furnace". | ||||
The Finisher of "Burning Rave", the fiery shockwave is larger, faster, and has a greater area of effect. | ||||
Vector charges massive amounts of energy into his sword before impaling the ground with it, causing great non-elemental damage to a large area. However, unlike "Burning Rave", which is a combo and affects a wide area, "Terraform's" area of effect is only focused in a forward direction. | ||||
Vector unleashes a massive aerial combo with two of his Zweihänders before impaling the opponent with both swords in a scissor-strike, and then throws them towards the ground for a total of 30 hits. | ||||
Vector unleashes a barrage of thunderbolts, dealing 1/15 the damage of a normal Thunder spell. Vector is unable to move during it, therefore rendering him vulnerable to counterattacks. There is no limit to how long this attack can go on, providing that Vector has sufficient MP. |
Support Abilities
Ability | AP Cost | MP Cost | Description |
Increases the damage of Fire-elemental attacks. | |||
Increases the damage of Thunder-elemental attacks. | |||
Increases the amount of HP healed by Cure-based magic by 25%. | |||
Allows Cure magic to be cast even when hit. | |||
Increases the damage, windspeed, and AOE (Area Of Effect) of Aero-based magic. | |||
Allows Vector to create a second zweihänder. Only available in a Drive Form or during a Limit Break. | |||
Guarantees at least 1 HP remaining after sustaining massive damage or from a Critical Hit. | |||
Guarantees at least 1 HP remaining after sustaining damage from a combo. |
Limit Breaks
Ability | AP Cost | MP Cost | Description | Damage |
Vector grasps his blade, funnels energy into his entire body, and lunges at his opponent with six sword slashes, followed by a pair of overpowered Firaga and Thundaga spells. | ||||
Teaming up with his sister's Nobody, Vector unleashes a ferocious flurry of blade attacks while Reyxfa douses the enemy with Tsunami and Waterga spells. | ||||
the finishing move for "Fury of the Deep", Reyxfa stabs the opponent with her spear five times before Vector unleashes an overpowered Thundaga spell. |
Drive Forms
Gestalt von Drachen
Ability | AP Cost | MP Cost | Description |
Vector becomes covered in scale-like armor with spikes on his arms and legs, as well as a Roman Centurion's helmet. Now wielding two of his zweihänders, Vector becomes stronger, faster, and more resistant to physical harm. All non-Fire elemental magic abilities are rendered powerless. In addition, all of Vector's attack abilities, such as "Terraform", are changed to fire-elemental, and he becomes vulnerable to water- and ice-elemental attacks. |
Gestalt von Krähe
Ability | AP Cost | MP Cost | Description |
Vector is now able to glide/levitate and perform Dark-elemental magic. Furthermore, all of his stats are increased. The main drawbacks to this Form, however, are that he becomes unable to use any of his special abilities except Burning Rave, and that he is unable to use any magic except for Reflect, Fire, and Darkness-elemental magic. |
Gestalt von Geist
Ability | AP Cost | MP Cost | Description |
Vector now wears a tattered white cloak, and the Doppelgänger transforms into a scythe called Seeles Kulisse (Soul Splitter). Vector can use Dark-elemental magic, and none else. He retains the gliding/levitation power from Gestalt von Krähe, and is capable roughly five times faster than at any other time. He gains four each of Combo Plus and Air Combo Plus, and all physical attacks inflict Dark-elemental damage. Not only that, but he also is healed by any dark-elemental attacks. |
Magic
Ability | AP Cost | MP Cost | Description | Damage |
Fira, Firaga |
10 MP 15 |
Inflicts Fire-elemental damage, the power of which depends on the version of the spell used. Fire is a homing fireball, Fira can be used as a stream of fire or as a wall, and Firaga is a massive burst that explodes on contact. | 20 30 | |
Thundara, Thundaga |
15 MP 20 |
Inflicts Lightning-elemental damage, the power of which depends on the version of the spell used. Thunder is a single thunderbolt that damages one or more enemies depending on hwo close together they are. Thundara is a series of thunderbolts that strike a larger area and with more power. Thundaga is an enormous thunderblast that strikes an area twice as large as Thundara, and will never miss a stationary target as the weaker spells can. | 25 40 | |
Demira, Demiga |
40 MP 50 |
Each progressive level of the spell affects a wider area and inflicts more damage: 20% max HP (Demi), 25% max HP (Demira), 35% max HP (Demiga). | ||
Cura, Curaga |
30 MP 40 |
Heals varying amounts of HP. Cure recovers 20 HP, Cura recovers 35 HP, and Curaga recovers 50 HP. | ||
Reflera, Reflega |
25 MP 35 |
Absorbs X damage while the barrier is up, then releases it in a circular wave of energy. Reflect can reflect up to 20 DMG, Reflera can reflect up to 40 DMG, and Reflega can reflect up to 60 DMG | ||
Cyclone, Tornado |
30 MP 40 |
Creates waves of wind around the caster, damaging surrounding opponents. | 35 50 |