This article, Martial (KH:MoL), is the creative property of Kaimi.
Martial is an ability type that appears in Kingdom Hearts: Memories of Light. There are several schools of martial abilities: leap, recoil, strike, thrust, and raid. As with most Kingdom Hearts games, whenever two or more elements of the same spell are present in Saiki's possession, that ability grows in tier.
Jump
Performing a Leap-type martial ability results in Saiki performing a high leap and striking enemy from above.
Ability | Attributes | Description |
---|---|---|
Stunning Leap | Leap Stun |
Perform a leaping attack at the enemy with a chance to stun it, temporarily imbolizing them and reducing their defenses. |
Blinding Leap | Leap Blind |
Perform a leaping attack at the enemy with a chance to blind it, reducing their probability to connect an attack. |
Poisonous Leap | Leap Poison |
Perform a leaping attack at the enemy with a chance to poison it, gradually depleting their HP. |
Slowing Leap | Leap Slow |
Perform a leaping attack at the enemy with a chance to slow it down, decreasing their speed movement and raising performance delays. |
Confusing Leap | Leap Confusion |
Perform a leaping attack at the enemy with a chance to confuse it, reversing their direction movement and temporarily teaming up with you. |
Recoil
Performing a Recoil-type martial ability results in Saiki throwing a Keyblade at the enemy, striking it twice if done correctly.
Strike
Performing a Strike-type martial ability results in Saiki slashing with her Keyblade at the enemy.
Ability | Attributes | Description |
---|---|---|
Flame Strike | Strike Fire |
Set your Keyblade aflame and strike at the enemy. |
Frost Strike | Strike Blizzard |
Coat your Keyblade with ice and strike at the enemy. |
Bolt Strike | Strike Thunder |
Charge your Keyblade with electricity and strike at the enemy. |
Wave Strike | Strike Water |
Moisten your Keyblade with water and strike at the enemy. |
Gale Strike | Strike Aero |
Veil your Keyblade with wind and strike at the enemy. |
Thrust
Performing a Thrust-type martial ability results in Saiki rushing at the enemy with her arm extended, Keyblade pointing her front.
Ability | Attributes | Description |
---|---|---|
Crippling Thrust | Thrust Break |
Charge at the enemy with a chance of breaking their guard. |
Critical Thrust | Thrust Critical KO |
Charge at the enemy with a chance to deal enormous amount of damage to or even instantly kill them. |
Draining Thrust | Thrust Drain |
Charge at the enemy absorbing a tenth of the damage dealt to heal yourself. |
Raid
Performing a Raid-type martial ability results in Saiki performing a multi-hit combo with varying effects.
Ability | Attributes | Description |
---|---|---|
Spiral Raid | Raid | Swing your hand from behind your back in half circle with the Keyblade spinning. |
Ward Raid | Raid | Rotate the Keyblade in front of you. Doubles as a defensive ability for frontal attacks. |
Spin Raid | Raid | Perform a multi-hit strike while rotating under an angle. |
Gyro Raid | Raid | Spin the Keyblade around yourself. Doubles as a defensive ability for frontal, side, and back attacks. |
Jab Raid | Raid | Repeatedly jab the enemy several times. |