Martial is an ability type that appears in Kingdom Hearts: Memories of Light. There are several schools of martial abilities: leap, recoil, strike, thrust, and raid. As with most Kingdom Hearts games, whenever two or more elements of the same spell are present in Saiki's possession, that ability grows in tier.
Performing a Leap-type martial ability results in Saiki performing a high leap and striking enemy from above.
|Perform a leaping attack at the enemy with a chance to stun it, temporarily imbolizing them and reducing their defenses.|
|Perform a leaping attack at the enemy with a chance to blind it, reducing their probability to connect an attack.|
|Perform a leaping attack at the enemy with a chance to poison it, gradually depleting their HP.|
|Perform a leaping attack at the enemy with a chance to slow it down, decreasing their speed movement and raising performance delays.|
|Perform a leaping attack at the enemy with a chance to confuse it, reversing their direction movement and temporarily teaming up with you.|
Performing a Recoil-type martial ability results in Saiki throwing a Keyblade at the enemy, striking it twice if done correctly.
Performing a Strike-type martial ability results in Saiki slashing with her Keyblade at the enemy.
|Set your Keyblade aflame and strike at the enemy.|
|Coat your Keyblade with ice and strike at the enemy.|
|Charge your Keyblade with electricity and strike at the enemy.|
|Moisten your Keyblade with water and strike at the enemy.|
|Veil your Keyblade with wind and strike at the enemy.|
Performing a Thrust-type martial ability results in Saiki rushing at the enemy with her arm extended, Keyblade pointing her front.
|Charge at the enemy with a chance of breaking their guard.|
|Charge at the enemy with a chance to deal enormous amount of damage to or even instantly kill them.|
|Charge at the enemy absorbing a tenth of the damage dealt to heal yourself.|
Performing a Raid-type martial ability results in Saiki performing a multi-hit combo with varying effects.
|Spiral Raid||Raid||Swing your hand from behind your back in half circle with the Keyblade spinning.|
|Ward Raid||Raid||Rotate the Keyblade in front of you. Doubles as a defensive ability for frontal attacks.|
|Spin Raid||Raid||Perform a multi-hit strike while rotating under an angle.|
|Gyro Raid||Raid||Spin the Keyblade around yourself. Doubles as a defensive ability for frontal, side, and back attacks.|
|Jab Raid||Raid||Repeatedly jab the enemy several times.|