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Gamechanger Form is a Drive Form available through the Name of the Game Keyblade in Kingdom Hearts: Shadows of Eternity. Its clothing designs feature card symbols heavily, and its Abilities focus on making enemies drop more Munny, Prizes, and Items.


Design

Lily's Gamechanger switches out her tanktop and shorts for a dress that looks similar to Alice Lidell's from Alice in Wonderland. Her detachable sleeves remain, with hearts going around the bottom of one, and diamonds around the bottom of the other.

Anthony's is a vest and shorts combo. Diamonds go down one side of the vest, hearts down the other. The shorts legs have two different lengths, the shorter one with spades on it while the longer has clubs.

Alex's Gamechanger looks rather like the Lady Luck Dressphere from FFX-2, with a more risque design or a tanktop and short shorts. The two are connected by a large heart in the front which has a small slit near her navel. She wears a fishnet sleevelet and elbowlength glove on one arm while wearing two bangles on the other. On her left hip she has a sash dangling down with two colours-- red and white.

Abilities

Action Abilities

Ability AP Cost MP Cost Description
Guard
2 AP
0 MP
Blocks and shoots back enemy attacks by parrying with Square
Dodge Slash
2 AP
0 MP
Unleashes an attack that deals damage to nearby enemies.
Sliding Dash
2 AP
0 MP
Instantly closes in and attacks far targets.
Mug
5 AP
0 MP
Takes an enemy's items while attacking them. Changes the "Attack" Command to "Mug".
Slot Reels
5 AP
0 MP
Allows you to trigger a set of slots with the Reaction Command "Slot Reels" after a successful parry or block.

Growth Abilities

Ability AP Cost MP Cost Description
Millionaire Lv. 1/2/3/MAX
3 AP
0 MP
Bash foes with a Combo Finisher to force them to drop Munny. / Smack around enemies with a Combo Finisher so that they drop even more Munny. / Beat down foes with a Combo Finisher so that they drop lots of Munny. / Completely blow enemies away with a Combo Finisher that causes them to drop all their Munny!
Sticky Fingers Lv. 1/2/3/MAX
3 AP
0 MP
Steal some HP from the enemy every several hits. / Steal some HP and MP from the enemy every few hits. / Steal even more HP and MP from the enemy every few hits. / Steal lots of HP and MP almost every other hit!

Support Abilities

Ability AP Cost MP Cost Description
Lucky Lucky
5 AP
0 MP
Will bring luck by increasing the drop rate of items. Equip more to further increase the drop rate.
Lucky Lucky
5 AP
0 MP
Will bring luck by increasing the drop rate of items. Equip more to further increase the drop rate.
Scan
2 AP
1 MP
Inspects the target's current HP.
Magic Lock-On
1 AP
0 MP
Automatically locks on to a target when casting Fire, Blizzard, Thunder, or Magnet.
Aerial Recovery
2 AP
0 MP
Quickly regains balance with [Circle] when knocked down.
Leaf Bracer
1 AP
0 MP
Casting Cure on yourself will continue even when attacked.
Combo Plus
1 AP
0 MP
Increases maximum combo by 1 when on the ground. Equip more to enable more combos.
Combo Plus
1 AP
0 MP
Increases maximum combo by 1 when on the ground. Equip more to enable more combos.
Air Combo Plus
1 AP
0 MP
Increases maximum combo by 1 when in midair. Equip more to enable more combos.
Air Combo Plus
1 AP
0 MP
Increases maximum combo by 1 when in midair. Equip more to enable more combos.
Item Boost
2 AP
0 MP
Increases effect done by healing items on the field.
Experience Boost
3 AP
0 MP
Increases the amount of experience gained when defeating an enemy in a tight situation.
HP Prize Up
1 AP
0 MP
Increases the amount of HP prizes dropped by defeated enemies.
MP Prize Up
1 AP
0 MP
Increases the amount of MP prizes dropped by defeated enemies.
Money Plus
3 AP
0 MP
Doubles the amount of Munny dropped by defeated enemies.
Draw
3 AP
0 MP
Draws in and obtains nearby orbs. Equip 2 to obtain far orbs.

Gaining EXP

Gamechanger Form gains EXP through the collection of items whilst in this Form. Every item picked up gives 5 EXP, whilst every Rare Item gives 10 EXP.

  1. 50 EXP to Lv. 2
  2. 70 EXP to Lv. 3
  3. 100 EXP to Lv. 4
  4. 120 EXP to Lv. 5
  5. 150 EXP to Lv. 6
  6. 177 EXP to Lv. 7

In addition, each level that Gamchanger gains grants the player an Ability they can equip to Anthony, Lily, or Alex.

  • Get Form Level 2 -> Munny Plus
  • Get Form Level 3 -> Millionaire Lv. 1; Sticky Fingers Lv. 1
  • Get Form Level 4 -> Damage Drive
  • Get Form Level 5 -> Millionaire Lv. 2; Sticky Fingers Lv. 2
  • Get Form Level 6 -> Lucky Lucky
  • Get Form Level 7 -> Millionaire Lv. 3; Sticky Fingers Lv. 3

Gallery

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