Kingdom hearts Heartbeat resonance

"Our lights shine in the void, Our heartbeat echos in the darkness" - game main tagline

Kingdom Hearts- Heartbeat's Resonance (KH-HBR) is a fanmade game parallel to the Kingdom Hearts main titles. the story resolves around the adventure of keyblade wielders Hikari, Nikko and Haretsu.

Plot
the plot of KH-HBR is separated into three chapters, each parallel to one of the KH main titles, each chapter has it's own tagline and additional gameplay options

Chapter I- Union
"It's our memories that shape us, teach us, make us who we are. We must cherish and protect them"- first chapter tagline

((coming soon))

Chapter II- Seeker XIV
((coming soon))

Chapter III-
((yet to be released))

Gameplay
"Kingdom Hearts- Heartbeat's Resonance"'s gameplay is somewhat similar to that of KHBBS or KH3D, using a deck command system, however, there are a few differences

Abilities
Kingdom Hearts- Heartbeat's Resonance features several abilities seen throughout the Kingdom hearts series. There are three main types of abilities: Active- deck commands such as action commands or magic, Passive- abilities like in KHII, and Resonance- a special system introduced in Kingdom Hearts- Heartbeat's Resonance that allows the player to execute powered up attacks and special techniques by gathering a certain rhythm.

Hub worlds
Kingdom Hearts- Heartbeat's Resonance features hub worlds alongside the normal worlds. Hub worlds feature little to none combat, their main purpose is to give the player a place to rest, resupply, synthesize and more. Sometimes plot events occur in a Hub world

Multiple characters
Starting from chapter II, the story of the game is split into the perspectives of the three protagonists. However, unlike KHBBS the story is not separated into scenarios. The player can freely switch between Hikari, Haretsu and Nikko at a Hub world save point. In Kingdom Hearts- Heartbeat's Resonance each world has a different plot for every character and some worlds are Character exclusive

Time-Spirit system
The character interface in Kingdom Hearts- Heartbeat's Resonance features an MP bar similar to the second Kingdom Hearts game. when selecting the commands the player is given the option to choose between giving a certain ability an MP cost or a cooldown. Some ultimate abilities come with both a cooldown and an MP cost.