Quorra

Quorra is a permanent party member for Johnny Madman in Ultimate Man.

Act I
In Johnny's first visit to the Grid, Quorra appears in a Light Runner to rescue Johnny and Tron from Clu 2 and Sark in the Lightcycle games. She tells the two to get in and takes them to the Outlands. They then meet Kevin Flynn, who activates Tron's hidden programing. Flynn tells Johnny about the Portal and Clu, and Johnny suggests that they leave while they still can. Quorra briefly sides with Flynn, but later helps Johnny out by telling him to seek out Zuse. Johnny finds Zuse but is betrayed when Black Guardsmen appear. Quorra arrives with Flynn and helps fight alongside Johnny and Tron. During the fight, Quorra's arm is severed and the four are forced to escape. The four hitch a ride on a Solar Sailer, where Johnny and Flynn repair Quorra and it is revealed that Quorra is the last ISO. When she is revived, Johnny talks to her about the outside world. Johnny promises her that he'll personally take her to the outside.

During the flight to the portal, the four are interupted by Clu's warship, which is preparing to go to the outside world. Quorra gives herself up to Sark so that Johnny and Flynn can figure out a way to the portal. After making a plan, Johnny and Tron take off after Quorra while Flynn commanders a ship. While tracking down Quorra, Johnny and Tron find Flynn's disc, the key for his army to escape into the real world. Johnny and Tron battle Sark when he appears with Quorra. The three parachute out and down to Flynn's hijacked ship, and make a run for the portal. Clu and Sark are hot on their tails in Light-Jets, and Johnny is forced to fight them in his own Light-Jet. Flynn and Quorra make it to the Portal but find that Clu has already made it. Johnny and Tron arrive and distract Clu in a fight long enough for Flynn and Quorra to escape to the real world. Flynn runs RM*, which begins to delete the Grid as fast as it can. Johnny and Tron manage to get into the portal before being derezzed. Tron is affected by the transfer to the real world, and Johnny repairs him with help from Quorra's programming. Johnny remembers his promise to Quorra, and tells her to wait a little longer, as he has things to do before bringing her to the real world.

Act II
One year later, Quorra, alongside Tron, is helping to rebuild the Grid from the inside, while reestablishing Flynn as leader. However, Sark has put Tron into the new Games. Sark has been reset to his old programming, running the Game Grid in the absence of the "MCP." Johnny goes into the Game Grid to free Tron and eventually fights Sark for control. After the battle, Johnny fufills his promise to Quorra, making her a Keyblade apprentice. She then travels with Johnny to other worlds.

Act III
When Johnny has his identity crisis, Quorra goes into seclusion and must be found later in the Grid. After Star Command transforms, she takes an active role as part of its crew. She acts as a computer engineer and establishes a link with the Grid from Star Command, allowing Johnny to visit the Grid anytime.

She appears in the final battle, fighting alongside Jaina and later alongside Shantelle and Gilgamesh.