Weapon System (Nightverse)

The weapon system in The Nightverse is remarkably similar to that of the Fire Emblem games, at least stats-wise.

Weapons have these stats:

Name -- what the weapon is called. Range/Reach -- distance of normal attacks on a scale of 1-10. Power -- damage of normal attacks; is added to a character's Strength (or in some cases, Magic). Hit% -- each weapon has a certain accuracy rating, which is added to the user's skill. Evade -- each weapon has a certain evasion rating, which is added to the user's Speed and Luck. Weight -- each weapon has a weight from 2-25, which will slow down it's wielder depending on their size and strength. Critical -- each weapon has a certain chance to inflict a Critical Hit (triple damage), which is added to the user's skill.